In this course, you will learn how to build a professional sci-fi environment from scratch using 3ds Max, Substance, Photoshop and Unity. You will be taken through the whole workflow from the initial modeling to the final built and render within Unity. As a free-lancer, being efficient is a very valuable asset. In this course, you will learn how to save lots of time when building an complete detailed environment. Making an environment for games is an exciting task and hope you join this journey of taking a small 2d concept to the final 3d game-ready level.
WHO THIS COURSE IS FOR:
• Anyone who wants to know how to create a 3D game environment
• Anyone who wants to take their 3D environment creation skills to the next level
COURSE OUTLINE:
• Intro
• Modeling
• Unwrapping
• Texturing